Create an app using remotion; Template 1: Counting Objects Purpose: Teach counting numbers 1–20 using fun visuals. Structure: Intro: "Let's count together!" with bouncing numbers on the screen. Visuals: Objects (e.g., apples, balloons) appear one by one. Quiz: "How many balloons are there?" with multiple-choice options. Game: Match the number to the correct group of objects. Customizations: Change objects (e.g., stars, toys). Adjust the range of numbers.
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import streamlit as st
st.title("Counting Objects")
st.write("Let's count together!")
# Container for the bouncing numbers
numbers_container = st.empty()
# Bouncing numbers visualization
for i in range(1, 21):
with numbers_container:
st.write(f'**{i}**')
st.balloons() # simulate bouncing effect
# Visuals: Objects appear one by one
st.write("Objects will appear now:")
objects = ['apples', 'balloons', 'stars', 'toys']
for obj in objects:
st.write(f'Here is a {obj}')
st.balloons() # simulate appearance of objects
st.time.sleep(1) # pause for a moment before next object
# Quiz section
st.write("**Quiz:** How many balloons are there?**")
options = [2, 3, 4, 5]
response = st.radio("Choose an option:", options)
if response:
st.write(f'You selected: {response}')
# Game: Match numbers to objects
st.write("**Game:** Match the number to the correct group of objects!**")
number = st.number_input("Enter a number:")
if number:
st.write(f'You selected number: {number}')
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